Copyright 2011 Brent Black, Dan Roth, & Andrew Dobson
Read the latest Brentalfloss comic at the following [link]
Logistically this one was tricky to layout. Both the background and the edge of the screen are black (in the original game), making it difficult to visualize to the audience that cut-off point. On top of that if you look at the Pac-Man level, the only way to REACH the edge of the screen is to go through one of the side tunnels, which I couldn't fit in the panels without making Brent and Pac-Man indistinguishable in the second panel.
I solved it by making the blue borders glow and by giving the playing field a dark blue tint, then I used the blackness of the edge to help distinguish the boundaries.