I made another Player Vs Player map in Minecraft. The map is called "TRADERS" and it utilizes the Testificate trading system to achieve cool weapons.
The goal is simple: When you begin the game, two teams are simultaneously dropped into opposite worlds. Both worlds are a mirror version of each other, so no one has an advantage or disadvantage. The two teams will have 15 minutes to dig, collect, trade, enchant, and equip, before the sand doors connecting the worlds come tumbling down.
You can dig for iron to make weapons and gear... but there is no Diamond or Gold located anywhere on the map. If you want diamond weapons and gear (or enchantment potions or quick tools), you need to trade with the Testificates.
Scattered across the landscape are treasure chests, each containing emeralds. Collect these emeralds and use them to purchase good weapons and gear from the Testificate traders.
When the door comes down... it's open PVP! FIGHT!
************************************************** Download the map here: [link]
Big thanks to everyone who came out and played the map! It was a lot of fun! Red team was awesome! Want to join in with the awesome Skyrie community for more fun and games? Just leap on over to [link] and create a free account!
I recently played a similar version of that map, though without the traders and emeralds. The small server I play on had an Ultra Hardcore map with a large but finite space walled in with bedrock. In PVP/survival maps I tend to utilize mining mazes then setting them up with false walls and traps, it makes it significantly harder for an enemy to find you regardless of whether you're stealthing or not, and the mined materials become very useful for armor and weapons. Personally, I tend to play on creative servers more than survival, simply because there is great appeal in building large structures and generally being "in charge" of so much space. Loved the video, have you ever considered making a LP series for minecraft? Though I assume, given your line of work, spending too much time on minecraft might be rather impossible as far as maintaining productivity goes. Regardless, loved the video.
In PVP/survival maps I tend to utilize mining mazes then setting them up with false walls and traps, it makes it significantly harder for an enemy to find you regardless of whether you're stealthing or not, and the mined materials become very useful for armor and weapons.
Personally, I tend to play on creative servers more than survival, simply because there is great appeal in building large structures and generally being "in charge" of so much space.
Loved the video, have you ever considered making a LP series for minecraft? Though I assume, given your line of work, spending too much time on minecraft might be rather impossible as far as maintaining productivity goes. Regardless, loved the video.